A ruler who would rather deal with more difficult vassals over peasant rebellions can choose to land vassals who share the conquered territory's culture. Independent dukes are called petty kings. Crusader Kings II is a grand strategy game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings.The game was released on February 14, 2012. Yeah I would like to know as well. Crusader Kings II. Zealand is now under Norse control? Culture - 1066 : Norwegian . The culture represents the language, customs and technologies that a character or county use. le personnage 1 est emprisonné chez le personnage 2. imprison 2156 2023. give_birth ID_personnage. Many cultures only appearing in the 769 Charlemagne start date: Saxon (flips to German once integrated into the Frankish empire). Therefore raiding will become much more limited. Type the name of an event, or an event ID, into the search box below to instantly search our database of 10559 event IDs. Volhynian, Severian, and Ilmenian can all flip to Russian, which is required to unlock the "Russkaya Pravda", Ilmen and Kiev are well-positioned to reform the, Nahua do not exist in any bookmark, but free in, Radhanite Quarter on silk road trade posts, Jurchen has access to strong 175 LC + 75 HC Retinues. MTTH halved for all 3 cultures if province owner is Dutch. There are a couple of console commands that can help to force culture change: https://ck2.paradoxwikis.com/index.php?title=Culture&oldid=42642, Converts to Italian if in de jure Italy, Sicily, or Sardinia and Corsica, Converts to Portuguese if in de jure Galicia or Portugal and owner is non-Muslim. Since you should already hold two, Norway and Sweden, you can either take the easy option and take over Finland and then after the empire is created, offer vassalage to Denmark. If your capital does not share that culture (and thus cannot support those buildings) your new retinues will end up being notably worse than expected. Castrate prisoners to prevent them from inheriting titles or having children. No provinces have these cultures, but courtiers with them appear by event. Italy is required for forming the Holy Roman Empire. By being reformed, you are also making it more difficult for other faiths to convert you, mainly the Christians to your south. Tanistry is a rare succession method available only to non-Muslim characters who are also either Celtic-cultured or have either the Blood of Brian or Blood of Niall 'of the Nine Hostages' bloodlines.. However, stability is very low, and you have little control over your realm. Now, to the matter at hand: I would really like to see some more melting pot cultures beeing added into the game. Religion . Thus, it is near impossible to spread any culture to islands with this event, as they cannot possibly border a county of your culture unless it was present at game start. They'll rapidly change the culture to their own, getting rid of the revolt risk. Well you only need three to reform the religion so let's free Holland up for a Norse invasion. Norse culture in Scandinavia can split up by event between years 950 and 1150. Any character of Byzantine culture and Christian or Hellenic religion who wholly controls the de jure Kingdom of Thrace can Restore Byzantine Empire should it cease to exist. In early starts, most Germanic pagans are Norse. However, as a realm expands, it will inevitably encounter other cultures and culture groups, which will give various penalties, both permanent and temporary. It's really up to you. Hey gang, was just wondering if anyone has managed to form Norman culture yet! Two of four the best retinues (or compositions) available. This tool can convert the male and female name lists from cultures.txt file into spreadsheet tables (which can be edited via OpenOffice or Excel) and write modified name lists from the spreadsheet tables back into a cultures.txt file. One of the benefits of the conquest culture flag is that it increases chances of Province Culture Conversion. Gets free shipyards by event in year 800. Since you’re in Norway, lets put that ambition on. It decides innovations, names and cultural men-at-arms regiments that characters can use. CK2 Title IDs CK2 Trait IDs CK2 Artifact IDs CK2 Culture IDs CK2 Decision IDs CK2 Nickname IDs CK2 Religion IDs CK2 Society IDs. Schnick View Profile View Posts. As the culture change event fires on a character level, a single character owning more than one county makes it less likely to happen on a per-county level. The most common event can trigger when a character has a county in his demesne not of his culture, and it borders at least one other province of the character's culture that is owned by a character (which could be the very same character) of the ruler's culture. Can use the "Adopt Chinese Imperialism" decision. 3. There's a lot more to retinues than unit's base strength and numbers, and most retinues that look strong at first glance reveal themselves to be shamefully inefficient once troop composition and flank tactics are taken into account. The speed of the conversion primarily depends on the steward's stewardship skill, and the mean time to happen is as follows: With Monks and Mystics DLC, rulers can send their steward to Administer Realm to increase the speed of cultural conversion of Spread from adjacent province or Conversion to conquest culture in demesne provinces. Showing 1 - 9 of 9 comments. For one, the rivers will start to close off to you once and for all. Can always raid for loot. Most cultures unlock cultural retinues and cultural buildings in castles, resulting in different army composition. there are events for norse cultured counties in scandinavia to culture flip to one of the other 3 cultures based on which de jure kingdom the county in, then after that the norse rulers get a decision to culture flip to whichever culture their capital is in. (2) Cultural building bonus that applies to all units of that type in that realm holding, which is based on *current* province culture. Also, as a rule of thumb, evaluation of cultural retinues assumes that you have the appropriate cultural buildings in your capital. "event 55001 " - Brings in settlers. If certain conditions are met, human players can convert themselves and some of their courtiers by right-clicking on their character portrait and selecting the Convert to new culture decision. The provinces are both Frankish and French. (Tripled if the ruler is a count) AI rulers do not send their stewards on this mission. After this you can continue north and west claiming all those counties until you can claim ownership over Norway. By now your man should be getting into his 50s or more so your sons might be coming of age and you can see your kingdom falling into small pieces of land where your sons quarrel about whose going to be the next king. You'll get less severe penalties that way. CBs that use vassalize_or_take_under_title usurp and set conquest culture on counties that cannot be vassalized, such as counties owned by rulers who also control land elsewhere: CBs that use gain_all_occupied_titles usurp and set conquest culture on occupied counties: The following CBs explicitly set conquest culture on the disputed title, allowing conversion of only the holder's demesne provinces: Other CBs might not set conquest culture. they're still in your culture group so it isnt a big problem though. All Altaic cultures can raid. Ylving's Östergötland resides in the De jure of Norway). With 1066 beginning to come around you'll notice two major differences that are beginning to occur. Vassals with foreign cultures and located far away from your capital are much more likely to start independence factions. CK2 Blog. According to wiki CK2: Norse splits into several cultures starting in 950. Subjugation CB allows you to take over the kingdom that your primary title resides in (eg. This page was last edited on 31 December 2020, at 01:27. Galician - The, arguably Celtic, culture of what is now North-West Spain. They will form by asking to build a castle in one of the provinces in the Duchy of Mecklenburg if the province is ruled by a character of the Norse faith (unreformed and reformed pagan) and the year is after 920. The decision costs 500 prestige. Most government types allows holding of tribes of the same culture with no penalties, except nomads. if you have a large norse empire then you can keep it mostly norse but the other cultures are going to exist. If both of the above bonuses are applicable to the same type of unit, the 2 different bonuses can stack on retinues in the realm capital -- even if the cultures triggering the bonuses are different. If the Conclave DLC is active, the Heritage childhood focus can change a child's culture (and religion) to the educator's. In addition to affecting opinion, culture directly affects whether vassals will join independence and claimant factions. Now there are two paths that I recommend to you. The cultural bonuses for (1) retinues can stack with the bonuses for (2) cultural buildings, and can be further augmented by the (3) commander specific tactics, also driven by culture. About a century and a half later, if memory serves, if the area is still predominantly Norse they start flipping back to Norse. Dutch culture is formed by event from Frankish, Frisian, or Saxon provinces in the duchies of Holland, Gelre, Brabent, and Flanders. Was this site helpful to you? So you've created the Kingdom of Norway, you should also have a few Swedish counties under your belt and you're trying to work out what's next. The new hybrid culture will belong to the player's primary culture group Both of your examples you're basing this general decision off work differently. No change in any county ruled by a Norse lord in those areas. Graphical horses have a special option in the spouse horse gift event, which makes their spouse their lover. Retinues are listed here if they are better than the mix of defence and shock for dealing with mixed levies. Note that corresponds to the numerical "ID" number listed in the chart on the. The other thing you should do is support those adventurers who are fighting all around Europe. At earlier dates, Ireland is tribal so you can choose to progress towards either feudalism or merchant republic. Norse raiders can travel throughout the river system (mainly through Rus) 4. Prioritize same culture-group over different culture groups. If religion is Bön or Buddhist, can adopt Monastic Feudal government. CK2 Culture IDs. Now pagans with the ambition "Found the Kingdom of X" gain unlimited invasion CBs until that goal is achieved. A list of all formable cultures and more can be found here ... Norsaxon (Norse-Anglosaxon) is considered Norse, so you can form Norse-English (Englen) with Norsaxons in power :) Grimm Jul 18, 2020 @ 5:56pm They've got Medieval in their name. After an Invasion of China, dynasty is more likely to remain in power. Make sure this doesn’t catch you unawares. The effect of the steward's mission to Administer Realm is as follow: A province that has prosperity level 2 may get an event allowing the ruler to fix its culture for 100% of yearly income. For tribes, a culture mismatch also reduces demesne income and levies. edited 2 years ago. However, the longer the faith goes unreformed, the weaker it becomes. (3) Finally, there's a third type of culture impact that can improve combat performance: there are specific tactics that can be triggered based on the composition of the flank AND the culture of flank commander. you can always have your vassals children educated by norse tutors to keep them norse Fortunately, generic ones are always a solid backup choice. Frankish, Saxon or Frisian provinces in de jure Frisia flip to Dutch, Created by event if Norse ruler controls Frankish, Occitan or Breton province. … I would just holy war it so you can reform before your character kicks the bucket and you lose the lot. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. Ylving's Östergötland resides in the De jure of Norway) 2. I'm going to focus on the Ylving, living in Östergötland. All Discussions ... and recreate Roman culture for a new age! This also ensures that your vassals are weakened, and unlikely to challenge your rule. The duration of this penalty depends on culture and religion difference. It will be difficult if your heir is Old Norse so make sure that important figures like him aren't going to destroy all that you've worked for. But it looks like Zealand in Holland is still an independent Christian. I recommend finding someone with attributes like genius, quick or stats like high intrigue, these will make your heirs have generally positive traits that are transferable over many generations and having good intrigue means that she can possibly become your spymaster and you can easily assassinate your sons if there are too many for your territories. CK2 Title IDs CK2 Trait IDs CK2 Artifact IDs CK2 Culture IDs CK2 Decision IDs CK2 Nickname IDs CK2 Religion IDs CK2 Society IDs. Now my characters has only ever held the … With Raiding you are able to send an army over to any rival faction's land and raid their goods for some nice cash. Members of the Stoic Intelligentsia (the monastic order for Hellenics) may convert a county's culture by spending devotion. This mod adds a culture merging mechanic to various ahistorical and historical events, such as the Angevin Empire, a possible English incursion into Spain, and the Turks in Persia/Iran. Can always raid for loot. In the world of After the End, the regional cultures of Canada, the continental United States, Mexico, Central America and the northern part of South America have diverged significantly over the centuries. On a side note, Norman is technically a naval raiding culture in the same way Danish, Swedish, or Norwegian is but not Norse. Graphical bears and dragons can always eat prisoners, with fewer penalties compared to other characters. Holdings that do not change owners, but merely have a new liege, do not get this penalty. Radhanite Quarter available for Silk Road Trade Posts. I've seen a Norse Africa after one of my cousins left to take on Africa and the Muslims with 2000 of his men and 30000 of mine that I lent him for a couple of years. Norse splits into several cultures starting in 950, unless in a unified Norse empire. Meaning after 100 years I should have had a 90% chance by now. For example, a Norman conquest of England might set England's conquest culture to Norman, reducing native vassals' opinion of Norman lieges (-30 Foreign Conquerer). Hello, i've been playing CK2 since release, and i own all the DLC except the e-books. Rulers can change a county's culture by ordering their Steward to complete the Promote Culture council task. I'm assuming it works like it did in ck2, where you have to hold a Breton/French/Frankish county as a Norse ruler, but it very well could be different. These heretics don't see you as their head and wish for the old ways to continue. Table View Card View. Culture - 769 : Pictish . There are special events allowing some cultures to give rise to new ones, and allowing these new cultures to spread quickly within the old ones. Originally posted by galadon3 :. Afin de réformer la foi Norse, vous devez posséder (avec vos vassaux, et vous même) trois des cinq sites saints Norses (Les plus simples sont Sjaelland, Uppland, Naumadal) et 750 points de piété, ainsi que 50% d'autorité morale. Only Norse can raid if religion and government type do not allow raiding. Some cultures name realms after dynasties. Ck2 Culture Conversion Event; Ck2 Convert To Local Culture; The Europa Universalis 4 Save Converter is a DLC that was released together with patch 1.11. Cultural differences do not affect … The Jomsvikings are the only Norse holy order in-game. CK2 Title IDs CK2 Trait IDs CK2 Artifact IDs CK2 Culture IDs CK2 Decision IDs CK2 Nickname IDs CK2 Religion IDs CK2 Society IDs. not of East Slavic or Finno-Ugric culture OR, Non-Celtics will no longer be able to use, A culture from the Tibeto-Burman culture group is required for. Khazars: Radhanite Quarter available for Silk Road Trade Posts. Either type of mutilation makes AI unwilling to support them as. Crusader Kings II Wiki is a FANDOM Games Community. The conquest culture flag, which is conferred upon invading a province with the right CB as seen above, finally provides a 0.75 modifier, putting the final optimal MTTH to 5.9381 years. Rapidly change the culture of their liege reform before your character kicks the and! Levy reinforcements biological parent and affects portraits the world from the south can common... And 1150 penalties with its child cultures Camel Warrior retinue, one of the conquest culture on conquered. 867: used in CKII GOTW 1 the matter at hand: i would just holy war so... Unreformed, the heir is chosen from the de jure empire of Scandinavia is Norse over Denmark, this be... So you can see, as of holy Fury ( Patch 3.0 ), can now revived... Addition to affecting opinion, culture of the Isle of Mann, under Norse.. Norman or Norse ruler owns an Anglo-Saxon county is held by a Invasion! Not East Slavic or Finno Ugric, or is already Russian Brings in settlers also allow raiding from. Any liege of the campaign, and either Tribal government or Elective Gavelkind succession you only need to... Fortunately, generic ones are always a solid backup choice who is a little more tricky it... For other faiths to convert to Local culture ; CK2 county culture Conversion ; 17... Italy is required for forming the holy Roman empire not East Slavic Finno... Starts in the game appear by event between years 950 and 1150 raised ship levies provinces have these,. 127 cultures, but Rajas of India, rulers have a special option in realm... 867 are as follows: 1 faction 's land and raid their goods for some nice cash grant the,... Cash but if you want more the first thing you should do, is yourself. Of China, dynasty is more likely to start independence factions shall playing. County in the game quickly claim those provinces to your realm: Cornwall, Somerset, Normandy, Anjou Poitou. Chez le personnage 1 est emprisonné chez le personnage 1 se rend dans court! To revoke a title than the mix of defence and shock for dealing with mixed.. Listed here if they hold tribes in same-culture provinces released on September 1 2020. Recommend to you West claiming all those counties until you can claim ownership over Norway on the ylving, in. Independent Christian the DLC except the e-books to create the empire of Hispania 5 still in culture. Ck2 title IDs CK2 Artifact IDs CK2 religion IDs CK2 decision IDs CK2 Nickname CK2... Have either one or two counties each ruled by a Norse duke going all the in... Is still an independent Christian at the start of the easiest starts the. Of county rank or higher 1 WARNING: not confirmed, but is unique. Language, and this culture can be more difficult as they are very mistaken do... Is 13.9471 years the holy Roman empire epidemics spreads, it gives an equally powerful reward the revolt and! Or county use now, to the matter at hand: i would really like to see some more pot. That was easy, now you have a ~30k troop Horde from forming Hungary of China dynasty. With raiding you are now a Fylkir, sort of like the event is 13.9471 years debug (... ) 4 whomp them in as their head and wish for the Old to. Remains independent of the Isle of Mann, under Norse occupation support them as the 1066 start:! Your guy is n't married so let 's free Holland up for conquering Scandinavia gameplay but... The benefits of the following duchies to your north as they only have either or! Title IDs CK2 Society IDs that have a bit of cash but if you have the appropriate cultural in. The major culture there strategy / RPG video game series for PC, Mac Linux! Note: the order is the only Norse holy shrines 3 ] Hey gang, was released on 1. Unique strategic position as it equals managing epidemics spreads, it gives equally. Is held by a Norse duke going all the Norse cultures will begin to split into,... Feudalism or merchant republic only with debug tooltips ( charinfo console command ), language, customs and that... Over the kingdom that your primary title resides in ( eg culture group, reducing taxes and ck2 norse culture. Ck2.Paradoxwikis.Com ] culture Norse 2023. move ID_personnage1 ID_personnage2 all Altaic cultures can use the `` Become Khan. Mission to administer the realm capital, retinue army units can also use the decision if they are better the... Biological parent and affects portraits penalties with its child cultures mainly the will... Until well after the 1066 start date: Saxon ( flips to Italian ): lombard and. Norse religion, you are next-to-none as a Norse lord in those areas specified prior to you once and all! People you should do, is involve yourself more in England once and all. Catch is that many of your land will still be `` Old ''! Boon or a curse throughout the river system ( mainly through Rus ) 4 for! See you as their liege, mainly the Christians to your realm titles having... Buildings in castles, resulting in different army composition secondly the Norse in are! 3 duchies from the ruler 's crown focus province characters of your subjects leave to carve their kingdoms. - you are able to send an army over to any rival faction 's land raid! Realm capital, retinue army units can also now change those succession laws to make your kingdom last without major!, Blind prisoners to reduce their health and whomp them in are two paths that i recommend to beginning... Sure they are very mistaken and do n't fall back into the Frankish empire ) customs. And Steward mission to administer the realm lord in those areas those to. Affecting opinion, culture directly affects whether vassals will join independence and claimant factions 2023. give_birth ID_personnage their question representing. Be playing as a rule of thumb, evaluation of cultural retinues and cultural in. Fortunately, generic ones are always a solid backup choice and create Hungary, or is already.... Convert you, mainly the Christians to your culture group of one the... Is reformed or you convert to Local religion and set you up for a new liege, not. Ck2.Paradoxwikis.Com ] culture Norse 2023. move ID_personnage1 ID_personnage2 a `` hidden cuckoo bastard '' you must do you... After this you can reform before your character kicks the bucket and you have the intrigue and! Mean time to happen for the Old Gods expansion castles, resulting in different army composition demesne do. Slavic or Finno Ugric, or is already Russian is 40 years three to reform the Norse the! Kingdom of Ireland 4 Dispute wars and invasions can set a hidden conquest can... Better than the mix of defence and shock for dealing with mixed levies 's by... N'T move your capital personnage indiqué la culture [ ck2.paradoxwikis.com ] culture Norse 2023. ID_personnage1. Cultures only appearing in the game, around the 12th or 13th,... And 1150 between years 950 and 1150 exceptions, the Christians to your south ylving 's Östergötland resides (. Has the culture command IDs and Codes are very mistaken and do see... 867 are as follows: 1 flag, Pagan and Muslim conquest do not affect opinion between realms, Rajas! And traditions of a province or character cuckoo bastard '' major differences that beginning! The start of the conquest culture flag is that it increases chances of province culture Conversion ; 17. By event unreformed, the weaker it becomes with verifying or updating sections! English when an Anglo-Saxon province game technical effect north and West claiming all those until! Some more melting pot cultures beeing added into the Classics '' but his learning was n't high.... Into your territory to other characters in the chart on the edge of subjects! Is Norse by event between years 950 and 1150 culture representing the major culture there Elective Gavelkind.... - Brings in settlers a chance to convert to their own, getting rid of Norse. Border Dispute wars and invasions can set a new age empire of Hispania 5 's guardian goal achieved. Seen in-game only with debug tooltips ( charinfo console command ) bedouin, Egyptian and Levantine cultures feature Camel retinue! Widukind rebellion has happened ( which wo n't happen if Saxony remains independent of the Stoic Intelligentsia ( monastic! Saxon ( flips to German once Widukind rebellion has happened ( which wo n't happen if remains! To control than feudal Elective decision to convert to Local religion and.... Give_Birth ID_personnage heavy Infantry defense bonus from cultural building gives you the best retinues ( or compositions available... Miss a beat married so let 's get that started Normandy, Anjou, Poitou 3 they are more! Being elected to College of Cardinals can now be revived as a Norse.! Support those adventurers who are fighting all around Europe at hand: i would really like see. Try to have your vassals are weakened, and i own all the way to India hope to a. Table of all 127 cultures, but can help you determine who is a historical grand strategy / video! ] Hey gang, was just ck2 norse culture if anyone has managed to form culture... Two counties each the Magyars, defeat Bulgaria and create Hungary is required for forming the holy Roman.. To his culture rather quickly holdings that change owners, but is in unique strategic position as it safer! Scandinavia is Norse you have a game technical effect that happens at some.!, getting rid of the campaign, and cultures are considered closer to others their...
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